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V-Ray for Google Sketchup Go to Gallery
ASGVIS has released V-Ray for Sketch-Up. This release brings users various performance enhancements, an out of the box rendering solution, and many great V-Ray features to Sketch-Up. V-Ray is a rendering plug-in that enables Sketch-Up users to take advantage of the power and speed of the Chaos Group's V-Ray rendering solution.
With V-Ray for Sketch-Up, ASGVIS offers visualization professionals a state-of-the-art solution that generates high-quality images of unparalleled realism. "Top studios in all disciplines have relied on V-Ray for years to generate photorealistic images of outstanding quality," says Corey Rubadue, ASGVIS Director. "With V-Ray for Sketch-Up, we're bringing this powerful, flexible, and affordable rendering solution to Sketch-Up users, enabling them to take full advantage of all that V-Ray has to offer."
Render Options are now easier than ever, with Default Render settings reflecting correct settings for Indirect Illumination, the V-Ray Sun, V-Ray Sky, and Sampling levels.
V-Ray offers Sketch-Up users a robust set of global illumination and ray-tracing features that enable them to bring their ideas to life quickly, easily, and cost-effectively.
FEATURES INCLUDE
- True raytraced reflections and refractions
- Glossy reflections and refractions
- Area shadows (soft shadows). Includes box and sphere emitters
- Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps.
- Depth-Of-Field camera effect.
- Antialiasing. Includes fixed, simple 2-level and adaptive approaches.
- Caustics
- Fully multithreaded raytracing engine
- True HDRI support. Includes support of proper texture coordinate handling for both cubic and angular maps. Map your images directly without distortions or cropping.
- Reusable irradiance maps (save and load support). Incremental sampling for fly-through animations.
- V-Ray Material Editor with Material Preview
- V-Ray Sun and Sky
- V-Ray Physical Camera
- Displacement
- Distributed Rendering allowing a single image to be process over up to 10 machines
- Per Material GI, Background, Reflection, and Refraction
- V-Ray Two-Sided Material for easy creation of thin translucency
- Animation Support
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Go to Gallery
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